Keep GameScrobbler for
What it does best.
Seeing how you actually play, with sessions from Steam, PlayStation, Xbox and Playnite on Windows turned into charts and yearly recaps.
- Charts and yearly recaps of how you play
- A log of every play session
Your games
Your money
Your setup
New here?
See it set up, step by step.
Most people are done in about ten minutes.
Works withSteam · PlayStation · Xbox · GOG · Epic Games · RetroAchievements · Emulators · Lutris and Heroic · Standalone PC games · Physical media
What do you use today?
Not sure?
The differences that matter most.
Every tool at a glance, and where each is still the better choice.
Nothing to move overGameDock reads the same stores directly, so you can keep using what you like beside it.
Switch from · GameScrobbler
Your whole library and its series, beside the charts of how you play.

Keep GameScrobbler for
Seeing how you actually play, with sessions from Steam, PlayStation, Xbox and Playnite on Windows turned into charts and yearly recaps.
GameDock adds
One library that fills itself in from every store you use.
Side by side
Knowing you own a GOG or Epic title, whether or not it is installed anywhere.
GameDock: Both link through the Companion: library, orders and wishlist.
GameScrobbler: Through its Playnite plugin, on Windows.
Completion and badges from the RetroAchievements service.
Lutris and Heroic games, and standalone PC games, installed on your own Linux machine, desktop or handheld.
Switch and older Nintendo libraries. Nintendo publishes no usable public API.
GameDock: Discs and cartridges you add yourself. A Switch library cannot be read, because Nintendo offers no way for another service to do it.
GameScrobbler: Announced as in development.
Whether the tool can read your library when your Steam or PSN profile is set to private.
GameDock: The Companion uses the session already open in your browser, so privacy settings do not block it.
GameScrobbler: PlayStation only, through a pasted NPSSO token.
Playing, want to play, completed or shelved, derived from real activity instead of a status you keep honest yourself, with beaten and abandoned a click away.
GameDock: Worked out from recent play, and yours to set by hand on any game, then hand back.
GameScrobbler: Unplayed games are found from your playtime; statuses are set by hand or taken from Playnite.
A dated record of individual play sessions rather than a running total.
GameDock: A dated play history on each game's page, with a weekly or monthly chart, but recorded per sync rather than per session.
GameScrobbler: From its Windows apps, and from PlayStation and Xbox presence.
Whether unlocks are visible without opening your platform profile to the public.
GameDock: The Companion reads them from your own session, or GameDock Helper from the Steam app on your PC.
GameScrobbler: PlayStation only, through a pasted NPSSO token.
A points system that values rare unlocks above common ones.
GameDock: Trophy grades are shown, but there is no rarity score.
GameScrobbler: Rarity is shown and sortable, without a weighted score.
Your wishlist with current regional pricing and deal context attached.
GameDock: Steam, PlayStation, GOG and Epic Games wishlists, at each store's price in your region.
GameScrobbler: Current prices and historical lows on each game's page, rather than on a wishlist.
A franchise sorting as one run rather than scattering across four letters, with the entries you do not own shown alongside the ones you do.
GameDock: A series and how many of its games you own are free; which games you are missing is part of Plus.
GameScrobbler: A page per series listing every game in it.
Which titles are on the device at this moment, as opposed to which you own.
GameScrobbler: Its Playnite add-on reports what is installed, on Windows.
An app on the computer you play on: any modern 64-bit Linux, from a desktop tower to a handheld.
The same local awareness on a Windows or Mac machine.
GameDock: Linux only for now. Windows is next on GameDock's roadmap, then macOS.
GameScrobbler: Windows, through its Playnite plugin and an Overwolf app.
A page other people can look at.
GameDock: Opt-in, part by part: library, playtime, achievements, ratings and reviews, lists, activity and wishlist. Spending, prices and devices are never on it.
GameScrobbler: A profile card image to share, and a public link to each yearly recap.
Scoring a game, and saying something about it other people can read.
GameDock: Ratings in half stars, one review per game with spoilers folded and the hours you really played, private notes on any game, and a public page for each game with its community rating from public ratings and its reviews.
GameScrobbler: Ratings and personal journal notes, not reviews.
Following people, seeing what they are playing, and ranking against them.
GameDock: Follow people and see what they play, rate, review and list in one feed, as far as each shares it; people who follow each other are friends. Leaderboards rank store-recorded achievements and 100% games against the people you follow, and against everyone who opts in; never playtime.
GameScrobbler: Steam friends, and where you rank among its players.
Building a themed set of games and handing someone the link.
GameDock: Ranked or unranked lists of games from your library, with a note on each game. Each list has its own page, shared with friends, with everyone or with nobody.
GameScrobbler: Custom lists in your hub; sharing one is not documented.
Not just private by default: there is no way to share it at all, because what you spend is nobody else's business.
GameDock: The others here do not collect what you paid, so the question does not come up.
Source you can read, fork or self-host.
GameScrobbler: Its Playnite plugin is GPL-3.0; the service itself is not.
Using both
01
GameDock reads them directly, so your library builds itself. There is nothing to export or import.
02
Your games, playtime and achievements arrive, each game once however many places you own it.
03
Carry on using it for what it does best. GameDock keeps the record of everything.
Questions
No. Each of those does its own job well: Playnite launches games on Windows, Backloggd is for reviews and a community, and Exophase is for achievement hunting. GameDock is the library that joins your stores together, and plenty of people use it alongside them. The compare page goes through each one.
Adding games by hand takes hours and is out of date the next time you buy something. Reading a store's public profile misses private accounts, what you paid and anything the store keeps to itself. GameDock reads from the stores you are already signed in to in your own browser, so it sees what you see, keeps itself up to date, and never needs your passwords.
The free plan covers your whole library: every store, every game, every achievement and an export of all of it, with no size limit, no time limit and no card. Running a service like GameDock has real costs, so a few extras only some people want are part of GameDock Plus, at $5.99 a month or $53.90 a year. Plus syncs Steam more often, keeps your full purchase and value history instead of the last 12 months, sends a daily digest email, names the games missing from a series, and lets GameDock make changes on your Linux PC. The free plan's limits are 50 discs, 5 price alerts, one Linux PC, 3 saved versions of each game's saves and one hand-started Steam and price sync a day; Plus lifts or raises each. Paying for those keeps the rest free for everyone. The full list is on the pricing page.